James Posted June 27 Posted June 27 New Features Redesigned Teleport UI There is now a search bar making it obvious to the user that you can search within the interface You can now see and select your previous teleport from within the interface. We have also upgraded the design of the interface to the new modernised look and feel When making darts or bolts, you can now use coloured feathers All the shortcuts in the Dense Forest in the Isafdar area have been added (If any are missing please do inform us) When Entering & Exiting Prifddinas you will now go to the correct exit or entrances location Added Boss HP Bars to a list of bosses that were missing them Barrows bosses, Zulrah, Deranged Archaeologist, Daggannoths, Chaos Fanatic, Chambers of Xeric bosses, Theatre of Blood bosses Bugs fixed Fixed issues regarding The Nightmare's combat Previously the max hit was determined upon the start of the animation for magic & range attacks, meaning switching prayers wouldn't protect you at all, this has now been fixed. The delay for the projectile nightmare sends out was incorrectly set and sent a couple ticks to early making the switching of prayers difficult to achieve, this has now been fixed. Fixed an issue with Fungi that turn into the level 86 Zygomite was using the wrong ID Konar now checks for combat level instead of slayer level Fixed an issue with the Combat Bracelet not working from within the equipment interface Extended the mineral mining area bounds Brimstone Keys will no longer drop on invalid tiles Fixed an issue with max capes not being storable in the Costume Storage interface Cannonballs from the vote shop can now be unpacked, alongside the description for these has been adjusted to read "A pack containing x1,000 cannon balls." Misc Reworked the system behind the Quest Tab Cleaned up the Stash class Quote
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