James Posted September 14 Posted September 14 Duke Sucellus Changes Drop Rates: Unique Drop Rate: 1/90 -> 1/80 (3/80 for Awakened) Awakener Orb Drop Rate: 1/48 -> 1/40 Ice Quartz Drop Rate: 1/200 -> 1/130 Clue Scroll Drop Rate: 1/40 -> 1/30 Baron Pet Drop Rate: 1/2,500 -> 1/1,500 After killing Duke, the preparation restart timer has been increased to 20 ticks (up from 10 ticks). Mining Salax Salt at Duke no longer triggers the "inventory full" message if you already have Salax Salt in your inventory. You will no longer be interrupted by Bot Prevention when mining at Duke. Slayer Points are now rewarded when fighting Duke. Fixed an issue causing the kill timer to not correctly finish. The Duke Teleport UID has been adjusted to allow favoriting. Clue Scroll Boxes will now be given instead of individual Clue Scrolls. Duke is now classified as a demonic creature, enabling Darklight/Arclight to work on him at 70% effectiveness. The Awakener's Orb will now prompt you to awaken Duke and will be consumed upon entry. New Additions NPCs in the Fight Caves are now visible from farther distances. Bug Fixes Fixed an issue where NPCs were being incorrectly pulled towards the player when they shouldn’t be. This occurred with NPCs that used attacks requiring different distances, such as melee. NPCs with attack distances over 14 tiles will now correctly send out attacks. Previously, they would stop attacking at a 14-tile distance; this has been adjusted for those with longer attack ranges. Quote
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