James Posted December 1, 2021 Share Posted December 1, 2021 Nightmare Updated (Finally....) - Nightmare has been released - Nightmare Staffs have been implemented - Nightmare Teleport has been added to Nexus Teleporter - Core workers have been adjusted How Nightmare Works It works pretty similar to OSRS; - Drops are similar with double rolls & MVP enhancements - There is a Damage Threshold to be elidgeable for drops - All Phases work with the exception of the Surge phase due to the OSRS Revision we are currently on - The Nightmare will start once she is disturbed locking other players from joining the Instance so be sure the whole group is in before it starts! - The Instance will be destroyed if Nightmare is killed OR if all the players in the instance have been killed - Nightmare Spectating will be added in a later update due to time constrainments - Rest of it should be 1:1 with OSRS Other Updates Abssyal Sire no longer requires a Task to be killed Nightmare Bug Fixes - Fixed an issue where the Sleepwalkers would continue to count whilst they were dying stacking extra damage - Fixed an issue where Sleepwalkers would 'reach' Nightmare to early - Fixed an issue where Sleepwalkers would get stuck if a player was in the way - Grasping Claw Damage delay has been matched correctly to when the claw pops out - Fixed Totems Interface to Sync correctly when they are fully charged - Fixed issues with spells/rings that would apply damage to an NPC in retaliation to being hit - Fixed an issue where the Kill Count didn't increase on Nightmare Quote Link to comment Share on other sites More sharing options...
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