James

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James last won the day on November 8

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  1. This update revamps Farming with new Redwood and Hardwood Trees, instant patch updates, and functional compost bins. Brimstone Key drop rates are tripled, duplicate pets are prevented, and various bugs, including TOB loot and Basilisk Knight mechanics, have been fixed. Enjoy smoother gameplay and expanded farming options! New Additions: Farming Rework Redwood Trees: Can be planted at the Farming Guild. Takes 20 hours to grow fully. Growth protection available from Alexandra for 150,000 coins. Hardwood Trees: Can be planted at Fossil Island. Teak Trees: Take ~7 hours to grow; protection costs 40,000 coins. Mahogany Trees: Take ~8 hours to grow; protection costs 60,000 coins. Growth protection managed by nearby squirrels. Improved Farming Mechanics: Big Compost Bin at the Farming Guild now works correctly. Hosidius farming patches now update without requiring a relog. Farming patches now update instantly instead of waiting 20–50 ticks. Fixed an exploit that allowed instant harvesting of crops. Tree seeds must now be turned into saplings before planting. Other Additions: Duplicate pets can no longer be received if they are in your Pet House. Smithing interface fixes: Exiting the interface no longer causes input loss. Brimstone Keys: Drop rates increased by 3x. Superior Slayer monsters now always drop a Brimstone Key. Bug Fixes: Fixed visual issues caused by older characters using invalid styles. Resolved syncing issues with the damage map that affected the ancient barrier restoration at Nex. Abyssal Dagger now correctly uses 25% special attack energy (down from 50%). Cleaned up Theatre of Blood loot mechanics; purple chests now display correctly. Fixed an issue allowing pets to be duplicated in the Player-Owned House. Basilisk Knights: Correctly attack with magic when out of melee range. Projectile mechanics fixed. Entering/Exiting the Wilderness Godwars Dungeon no longer grants damage immunity. Corrected stun animations for Vyre guards.
  2. BoomScape Update: The Leviathan Emerges! Prepare yourselves, adventurers! The powerful Leviathan, the latest Desert Treasure II boss, has arrived, bringing a thrilling new challenge to BoomScape. This monstrous foe awaits only the bravest warriors—ready to test their skills in intense battles that promise both high risks and rich rewards. Accessing the Leviathan is easy; simply use the BoomScape Teleport system and take the boat to its lair. To celebrate the Leviathan’s arrival, we’re launching an exciting event with incredible prizes for those who can claim victory over this formidable opponent. From being the first to receive the elusive Lil'viathan pet to setting record-breaking kill times, adventurers have the chance to earn massive Bond rewards by proving their prowess in combat. Join the hunt for glory and riches, and secure your place in BoomScape history! The Leviathan - Desert Treasure II Boss: The Leviathan has arrived! Access it by teleporting via the BoomScape Teleport system and taking the boat across to the boss area. Event Prizes for Leviathan Achievements (Submit in the "Submissions" channel under the "Events" tab in Discord): First Pet: 500 Bonds - Awarded to the first player to receive the Lil'viathan pet. Fastest Kill: 250 Bonds - Submit your fastest kill times in the BoomScape Discord. Fastest Awakened Kill: 250 Bonds - Submit your fastest awakened kill times in Discord. First 100 Kills: 100 Bonds - Post a screenshot of 100 kills to claim this reward. First 100 Awakened Kills: 100 Bonds - Post a screenshot of 100 awakened kills to claim this reward. Ultimate Ironman (UIM) Item Retrieval Service: Items from deaths at Zulrah, The Nightmare, and Hespori can now be stored in death storage. You can disable "Item Retrieval Service" under the quests misc tab. Be cautious: If you die with items in your Death Storage, those items will be permanently deleted. New Sacrifice Perks: "Ring of Keys": Automatically pick up tooth and loop halves of keys when a Ring of Wealth is equipped. Cost: 1,000 points. "Duke Express": Skip the prep phase at Duke; this perk costs 3,000 points, starts the kill timer at 30 seconds, and spawns Duke after 15 ticks. Boss & Slayer Kill Logs: Now include all in-game bosses and slayer creatures. You can access the Collection Log from the Adventure Log in the POH. Farming Additions: Dragonfruit Trees: Plant, farm, and consume Dragonfruit, which can also be used to make Dragonfruit pies. Supercompost: Add Snape Grass, Tree Roots, and Coconut Shells to compost bins to create Supercompost. Other Additions: Direct teleport to Obor’s Entrance. Coconut Milk Creation: Use a vial on half a coconut. Functional Fishing Spots: Added at the lake north of Prifddinas, allowing fishing for Sharks and Lobsters. Hardcore Ironman Death Announcements: Now broadcasted in the "Game Events" channel on Discord. Updated random NPC dialogue for more variety. Bug Fixes Fixed unlimited resurrections when dying at Zulrah with a daily resurrect from the western achievement diary. Fixed Scythe of Vitur not dealing damage in PvP. Fixed Ring of Wealth to pick up items benefiting from Slayer and other bonuses. Nex's door is now functional. Corrected text for tree pruning. Fixed graphical issues when opening the decanter interface. Charged Accursed Sceptres now downgrade on death in the wilderness rather than being deleted. Shops now display correct messages for buying items and will not buy items for 0gp. Fixed visual issues with objects and ground items (e.g., mage bank web, marks of grace) when accessing different height levels. Standardized Clue Scroll examine text to "Hopefully leads to treasure." Adjusted wording for the Fishing Guild teleport diary task. Fixed right-click deposit/withdraw functionality in the Farming Tool Storage. Staff Section Expanded logging features for staff tools. Corrected logging for items destroyed from Death Storages. Halloween Event Wrap-Up Thank you for joining the Reaper of Shadows Halloween event! The event has concluded, but you can still access ;;halloween to spend any remaining Candy Points.
  3. Reaper of Shadows Returns for Spooky Halloween! The Reaper of Shadows is back for another Halloween event! The Reaper will spawn upon each server restart and will respawn every 3 hours after its death. Note for Hardcore Ironmen: This is not a safe death! Potential rewards include: Guaranteed Candy Points that can be redeemed in the Halloween Shop for festive items. A 1/100 chance to receive 50 BoomScape Bonds and a 1/10 chance to receive 10 Bonds. A rare 1/500 chance to obtain a Black H'ween Mask. Spooky Pumpkins with a 1/100 chance. "Little Death" Pet to collect, with a 1/50 chance. New Additions Group Ironmen icons now correctly display in-game: The icon will automatically update when logging into any Group Ironman (GIM) account. It will also appear on the hiscores and in the Discord clan chat. Skill Lamp System Rework: Skill lamps are now awarded for completing Achievement Diaries. Skill lamps now correctly display the amount of experience gained in the chatbox. Zalcano Fixes Fixed an issue where dialogue displayed incorrectly if you didn’t meet the stat requirements for Crystal Shard drops. Fixed an issue with Zalcano's HP bar not closing correctly. Fixed some dialogue errors at Zalcano. Zalcano will now properly use its falling rocks attack. Halloween Sale Special! Get spooky savings this Halloween with our special discount codes: HWEEN10: Save 10% on any purchase! HWEEN20: Save 20% on purchases over $100! HWEEN30: Save 30% on purchases over $200! Use these codes and grab your festive deals now! https://boom-scape.com/store/
  4. It's done the same way OSRS does it, which is that it saves a placeholder when removed for charged items. When redepositing the charged item it will take whichever placeholder comes first which is the same as OSRS.
  5. New Additions Charged Items in the Bank: When removing charged items from the bank (such as the Scythe of Vitur or Blowpipe), they will now be held as placeholders. You can have unlimited placeholders for each charged item, preventing the need to reorganize your bank. Grand Exchange Search Fix: When searching Grand Exchange offers, the interface will now correctly scroll to the top, eliminating the previous issue where players had to manually scroll up/down to view results. Bone Staff Update: The Bone Staff now has its built-in spell and can be charged with Chaos runes. Scurrius Boss Room Update: You can now speak to Historian Aldo outside the Scurrius Boss Room. Along with new dialogue, you can gamble Scurrius' Spines for a chance to get the pet! (1/2,000 base chance). Zalcano Fixes Updated to use the correct hit splats at Zalcano. You can now mine any Rock Formation at Zalcano, with the Glowing Rock Formation having a chance to provide additional tephra per mine. You will no longer take damage while standing in the waiting area. Increased Zalcano’s downtime from 12–16 ticks to 20–28 ticks for faster kills. Zalcano is no longer capped at 380 mining damage; you can now kill Zalcano in one mining cycle if enough DPS is dealt. Fixed an issue where you could be interrupted by the Pillory Guard. Bug Fixes Fixed an issue where Ironman players were unable to retrieve their items if killed by another player and returned to pick them up.
  6. Ah I see what you mean, the range/mage hits are the exact same speed as OSRS though It's just a damageMap we have, and can extract players by the damage dealt, certain bosses the MVP will have better rates
  7. We already have that lol, added it a year back. Stone phase?
  8. Event: Zalcano, the Imprisoned Demon! The first 3 players to get the Smolcano Pet will be receiving rewards in the following order: 1st Place: 300 Bonds 2nd Place: 200 Bonds 3rd Place: 100 Bonds Since no one has claimed the pet yet, a bounty has been placed! Zalcano is a group boss, and everyone has a chance to receive a pet roll if they hit the minimum damage threshold, regardless of MVP status. You can now teleport to Zalcano through the Nexus Teleportation at home with no stat requirement. Good luck to all participants! The base pet rate is 1/1,000! New Additions You no longer need to be MVP to receive a Scurry roll, encouraging mass participation. Cheese is now edible from Scurrius. Zalcano Adjustments: Zalcano now spawns on server startup. The drop system for Zalcano has been updated to the new system used for most custom bosses. Damage dealt during the mining phase now contributes to your total damage count. Nex Adjustments: Nex’s drop system has been adjusted to use the new damage calculation system due to previous drop-related issues. Added a plaque to the Nex waiting room. Bug Fixes Fixed an issue with Zalcano’s drop system by upgrading to the new custom boss drop system. Corrected how player attributes were saved, ensuring that PoH attributes like the Boss Display are now properly saved. Fixed an issue where cannons could not be deployed. Backend Changes Added a method for handling pet drops and migrated some older bosses to the new system. Implemented a check to prevent an error from occurring and fixed an issue with API functionality.
  9. Scurrius, The Rat King! Scurrius has been added to BoomScape and can be accessed in the Edgeville Dungeon or via the teleport in the Teleportation Nexus at home. Scurrius can be fought solo, in a group, or in an instance. Everyone in the group will receive kill credit and loot! With Scurrius, you can now craft the following weapons using Scurrius' Spine. These weapons are exclusive to fighting rats and Scurrius and provide a +10 max hit: Bone Mace Bone Shortbow Bone Staff Player Owned Houses Expansion! We've expanded the POH and added the final piece: the Portal Nexus Room! In this room, you can build the following: Portal Nexus Mounted Xeric's Talisman Mounted Digsite Pendant The Portal Nexus allows you to set up to 30 teleports. New Additions Salt Mines are now accessible. You can teleport to them using the Teleportation Nexus at home. The following resources can be mined: Efh Salt Urt Salt Te Salt Basalt Bug Fixes Fixed an issue causing crashes when switching to or from building mode in the POH. Added a missing requirement check for the Ape Atoll Agility Course. Fixed an issue that allowed cannons to be used in PvM instances despite restrictions.
  10. New Additions Duke Succellus Adjustments: The Gaze Attack now displays the gaze overlay interface to enhance the attack's effect. Best timers have been reset again, and the vats will reset after each kill to prevent preparation skips. There may be a future perk allowing you to skip the entire preparation phase while adding the minimum preparation time to balance out the personal bests (PBs). Resource limits now reset after each kill. Ape Atoll Agility Course has been added: You must turn into a monkey to complete the course; only ninja monkeys and Kruk can traverse the course. Monkey Backpacks can now be transformed based on the number of laps completed, with each variation unlocked in the Collection Log. The backpack can be purchased from the loyalty shop at home: Karamja Monkey: 50 laps Zombie Monkey: 100 laps Maniacal Monkey: 150 laps Skeleton Monkey: 300 laps Kruk Jr: 500 laps Princely Monkey: 750 laps. Monkey GreeGree's can be purchased by the Ape Atoll Course. Mining Gloves costs have been reduced: Regular gloves: 40 tokens Superior gloves: 100 tokens Combination to expert gloves: from 60 to 40 tokens. Charging the Vyre Well now costs 200 blood runes per charge, down from 300. Scythe of Vitur now consumes 1 charge per successful swipe. If no damage is dealt, no charges will be consumed. AFK Zone Limits A new system has been implemented, limiting the number of concurrent accounts allowed in the AFK Zone to two. Bug Fixes Fixed an issue preventing certain items, such as party hats and Ancient PVP helmets, from being wearable. Corrected a map clipping issue that allowed players to walk to unintended positions. Barehand Impling Catches are now logged in the Collection Log. Fixed an issue with the Grand Exchange Offer Viewer, where search results were previously case-sensitive. Corrected various dialogue issues. Cache Changes Clients will need to be reloaded for the following updates to take effect: Shifted the interface IDs for the Grand Exchange Offer Viewer. Deleted unused interfaces and adjusted others that previously overrode Desert Treasure II interfaces.
  11. New Additions Corrected Spells Display: Kourend Teleport Saradomin Strike, Claws of Guthix, Flames of Zamorak, Charge Lunar Spells such as Tan Leather and Recharge Dragonstone now require completion of the Fremennik Hard Diary. Grace now displays a list of Agility Course Lap Counts and can toggle lap counters on or off. Added Ice Ancient Sceptre creation and benefits. Fixed an issue where you could skip the preparation phase at Duke and reset personal best timers. The Ancient Chest has been added to the Ancient Vault and can be opened using spare quartz from Desert Treasure II bosses. The Grand Exchange search now supports keyword search, allowing for broader results. Added Sounds: Missing sounds have been added for the following activities, along with fixes to how the sound system functions: Cooking Firemaking Mining Herblore Fletching Farming Consumables Prayer Grand Exchange Death events Player Owned House Portal Equipping and unequipping items Your weapon sound is now localized, rather than an area sound. Bug Fixes Kourend Teleport now correctly requires 48 Magic, 2 Law runes, and 1 Water and Fire rune. Loot from Impling Jars is now tracked in the Collection Log. The Max Cape now inherits the perks of the Herblore Cape. Fixed an issue with instances.
  12. Duke Sucellus Changes Personal Best Timers for Duke have been reset. Fermentation Vats now reset to prevent inaccurate best times. Fixed an issue where you would still take damage from Duke’s Gaze attack even after killing him during his special attack. Corrected the damage output from Duke’s Gaze Attack, now capped at 70 damage (101 when awakened). Removed the global announcement for Frozen Tablet and Awakener's Orb drops at Duke. New Additions Soulreaper Axe: Combat definitions, render animations, and sounds have been added for the axe. You can now create the Soulreaper Axe and inspect its pieces. The Soul Stacks logic has been implemented. Special Attack functionality has been added. Teleportation Interface Rework at home: Any previously favorited teleports will need to be re-added due to this change. Zalcano can now be accessed from the Teleportation Nexus. No stats are required for access, but Crystal Shards will only drop if you have the required stats. Added missing magic damage bonus to Virtus robes, and the Virtus mask will now hide the player's hair. The Vote Shop has been divided into two stores to allow for more items to be added. The Ring of Shadows is now available in the Vote Shop. Its teleports can be unlocked using tablets dropped by Desert Treasure II bosses. The Ring of Shadows does not require charges. Bug Fixes Fixed an issue with the Alchemical Hydra, where it couldn't attack beyond 16 tiles. Addressed projectile issues with Tumeken's Staff and Venator Bow. Fixed a bug where the following POH rooms were not saving data correctly: Portal Chamber Room Superior Garden Room Treasure Room Achievement Gallery Room Corrected a bug where NPCs larger than 1 tile were unable to perform melee attacks.
  13. Will be looking into herbi real soon, just got my OS account up to 80 Hunter specifically to dump Herbi data
  14. Duke Sucellus Changes Drop Rates: Unique Drop Rate: 1/90 -> 1/80 (3/80 for Awakened) Awakener Orb Drop Rate: 1/48 -> 1/40 Ice Quartz Drop Rate: 1/200 -> 1/130 Clue Scroll Drop Rate: 1/40 -> 1/30 Baron Pet Drop Rate: 1/2,500 -> 1/1,500 After killing Duke, the preparation restart timer has been increased to 20 ticks (up from 10 ticks). Mining Salax Salt at Duke no longer triggers the "inventory full" message if you already have Salax Salt in your inventory. You will no longer be interrupted by Bot Prevention when mining at Duke. Slayer Points are now rewarded when fighting Duke. Fixed an issue causing the kill timer to not correctly finish. The Duke Teleport UID has been adjusted to allow favoriting. Clue Scroll Boxes will now be given instead of individual Clue Scrolls. Duke is now classified as a demonic creature, enabling Darklight/Arclight to work on him at 70% effectiveness. The Awakener's Orb will now prompt you to awaken Duke and will be consumed upon entry. New Additions NPCs in the Fight Caves are now visible from farther distances. Bug Fixes Fixed an issue where NPCs were being incorrectly pulled towards the player when they shouldn’t be. This occurred with NPCs that used attacks requiring different distances, such as melee. NPCs with attack distances over 14 tiles will now correctly send out attacks. Previously, they would stop attacking at a 14-tile distance; this has been adjusted for those with longer attack ranges.