James

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Everything posted by James

  1. New Additions Charged Items in the Bank: When removing charged items from the bank (such as the Scythe of Vitur or Blowpipe), they will now be held as placeholders. You can have unlimited placeholders for each charged item, preventing the need to reorganize your bank. Grand Exchange Search Fix: When searching Grand Exchange offers, the interface will now correctly scroll to the top, eliminating the previous issue where players had to manually scroll up/down to view results. Bone Staff Update: The Bone Staff now has its built-in spell and can be charged with Chaos runes. Scurrius Boss Room Update: You can now speak to Historian Aldo outside the Scurrius Boss Room. Along with new dialogue, you can gamble Scurrius' Spines for a chance to get the pet! (1/2,000 base chance). Zalcano Fixes Updated to use the correct hit splats at Zalcano. You can now mine any Rock Formation at Zalcano, with the Glowing Rock Formation having a chance to provide additional tephra per mine. You will no longer take damage while standing in the waiting area. Increased Zalcano’s downtime from 12–16 ticks to 20–28 ticks for faster kills. Zalcano is no longer capped at 380 mining damage; you can now kill Zalcano in one mining cycle if enough DPS is dealt. Fixed an issue where you could be interrupted by the Pillory Guard. Bug Fixes Fixed an issue where Ironman players were unable to retrieve their items if killed by another player and returned to pick them up.
  2. Ah I see what you mean, the range/mage hits are the exact same speed as OSRS though It's just a damageMap we have, and can extract players by the damage dealt, certain bosses the MVP will have better rates
  3. We already have that lol, added it a year back. Stone phase?
  4. Event: Zalcano, the Imprisoned Demon! The first 3 players to get the Smolcano Pet will be receiving rewards in the following order: 1st Place: 300 Bonds 2nd Place: 200 Bonds 3rd Place: 100 Bonds Since no one has claimed the pet yet, a bounty has been placed! Zalcano is a group boss, and everyone has a chance to receive a pet roll if they hit the minimum damage threshold, regardless of MVP status. You can now teleport to Zalcano through the Nexus Teleportation at home with no stat requirement. Good luck to all participants! The base pet rate is 1/1,000! New Additions You no longer need to be MVP to receive a Scurry roll, encouraging mass participation. Cheese is now edible from Scurrius. Zalcano Adjustments: Zalcano now spawns on server startup. The drop system for Zalcano has been updated to the new system used for most custom bosses. Damage dealt during the mining phase now contributes to your total damage count. Nex Adjustments: Nex’s drop system has been adjusted to use the new damage calculation system due to previous drop-related issues. Added a plaque to the Nex waiting room. Bug Fixes Fixed an issue with Zalcano’s drop system by upgrading to the new custom boss drop system. Corrected how player attributes were saved, ensuring that PoH attributes like the Boss Display are now properly saved. Fixed an issue where cannons could not be deployed. Backend Changes Added a method for handling pet drops and migrated some older bosses to the new system. Implemented a check to prevent an error from occurring and fixed an issue with API functionality.
  5. Scurrius, The Rat King! Scurrius has been added to BoomScape and can be accessed in the Edgeville Dungeon or via the teleport in the Teleportation Nexus at home. Scurrius can be fought solo, in a group, or in an instance. Everyone in the group will receive kill credit and loot! With Scurrius, you can now craft the following weapons using Scurrius' Spine. These weapons are exclusive to fighting rats and Scurrius and provide a +10 max hit: Bone Mace Bone Shortbow Bone Staff Player Owned Houses Expansion! We've expanded the POH and added the final piece: the Portal Nexus Room! In this room, you can build the following: Portal Nexus Mounted Xeric's Talisman Mounted Digsite Pendant The Portal Nexus allows you to set up to 30 teleports. New Additions Salt Mines are now accessible. You can teleport to them using the Teleportation Nexus at home. The following resources can be mined: Efh Salt Urt Salt Te Salt Basalt Bug Fixes Fixed an issue causing crashes when switching to or from building mode in the POH. Added a missing requirement check for the Ape Atoll Agility Course. Fixed an issue that allowed cannons to be used in PvM instances despite restrictions.
  6. New Additions Duke Succellus Adjustments: The Gaze Attack now displays the gaze overlay interface to enhance the attack's effect. Best timers have been reset again, and the vats will reset after each kill to prevent preparation skips. There may be a future perk allowing you to skip the entire preparation phase while adding the minimum preparation time to balance out the personal bests (PBs). Resource limits now reset after each kill. Ape Atoll Agility Course has been added: You must turn into a monkey to complete the course; only ninja monkeys and Kruk can traverse the course. Monkey Backpacks can now be transformed based on the number of laps completed, with each variation unlocked in the Collection Log. The backpack can be purchased from the loyalty shop at home: Karamja Monkey: 50 laps Zombie Monkey: 100 laps Maniacal Monkey: 150 laps Skeleton Monkey: 300 laps Kruk Jr: 500 laps Princely Monkey: 750 laps. Monkey GreeGree's can be purchased by the Ape Atoll Course. Mining Gloves costs have been reduced: Regular gloves: 40 tokens Superior gloves: 100 tokens Combination to expert gloves: from 60 to 40 tokens. Charging the Vyre Well now costs 200 blood runes per charge, down from 300. Scythe of Vitur now consumes 1 charge per successful swipe. If no damage is dealt, no charges will be consumed. AFK Zone Limits A new system has been implemented, limiting the number of concurrent accounts allowed in the AFK Zone to two. Bug Fixes Fixed an issue preventing certain items, such as party hats and Ancient PVP helmets, from being wearable. Corrected a map clipping issue that allowed players to walk to unintended positions. Barehand Impling Catches are now logged in the Collection Log. Fixed an issue with the Grand Exchange Offer Viewer, where search results were previously case-sensitive. Corrected various dialogue issues. Cache Changes Clients will need to be reloaded for the following updates to take effect: Shifted the interface IDs for the Grand Exchange Offer Viewer. Deleted unused interfaces and adjusted others that previously overrode Desert Treasure II interfaces.
  7. New Additions Corrected Spells Display: Kourend Teleport Saradomin Strike, Claws of Guthix, Flames of Zamorak, Charge Lunar Spells such as Tan Leather and Recharge Dragonstone now require completion of the Fremennik Hard Diary. Grace now displays a list of Agility Course Lap Counts and can toggle lap counters on or off. Added Ice Ancient Sceptre creation and benefits. Fixed an issue where you could skip the preparation phase at Duke and reset personal best timers. The Ancient Chest has been added to the Ancient Vault and can be opened using spare quartz from Desert Treasure II bosses. The Grand Exchange search now supports keyword search, allowing for broader results. Added Sounds: Missing sounds have been added for the following activities, along with fixes to how the sound system functions: Cooking Firemaking Mining Herblore Fletching Farming Consumables Prayer Grand Exchange Death events Player Owned House Portal Equipping and unequipping items Your weapon sound is now localized, rather than an area sound. Bug Fixes Kourend Teleport now correctly requires 48 Magic, 2 Law runes, and 1 Water and Fire rune. Loot from Impling Jars is now tracked in the Collection Log. The Max Cape now inherits the perks of the Herblore Cape. Fixed an issue with instances.
  8. Duke Sucellus Changes Personal Best Timers for Duke have been reset. Fermentation Vats now reset to prevent inaccurate best times. Fixed an issue where you would still take damage from Duke’s Gaze attack even after killing him during his special attack. Corrected the damage output from Duke’s Gaze Attack, now capped at 70 damage (101 when awakened). Removed the global announcement for Frozen Tablet and Awakener's Orb drops at Duke. New Additions Soulreaper Axe: Combat definitions, render animations, and sounds have been added for the axe. You can now create the Soulreaper Axe and inspect its pieces. The Soul Stacks logic has been implemented. Special Attack functionality has been added. Teleportation Interface Rework at home: Any previously favorited teleports will need to be re-added due to this change. Zalcano can now be accessed from the Teleportation Nexus. No stats are required for access, but Crystal Shards will only drop if you have the required stats. Added missing magic damage bonus to Virtus robes, and the Virtus mask will now hide the player's hair. The Vote Shop has been divided into two stores to allow for more items to be added. The Ring of Shadows is now available in the Vote Shop. Its teleports can be unlocked using tablets dropped by Desert Treasure II bosses. The Ring of Shadows does not require charges. Bug Fixes Fixed an issue with the Alchemical Hydra, where it couldn't attack beyond 16 tiles. Addressed projectile issues with Tumeken's Staff and Venator Bow. Fixed a bug where the following POH rooms were not saving data correctly: Portal Chamber Room Superior Garden Room Treasure Room Achievement Gallery Room Corrected a bug where NPCs larger than 1 tile were unable to perform melee attacks.
  9. Will be looking into herbi real soon, just got my OS account up to 80 Hunter specifically to dump Herbi data
  10. Duke Sucellus Changes Drop Rates: Unique Drop Rate: 1/90 -> 1/80 (3/80 for Awakened) Awakener Orb Drop Rate: 1/48 -> 1/40 Ice Quartz Drop Rate: 1/200 -> 1/130 Clue Scroll Drop Rate: 1/40 -> 1/30 Baron Pet Drop Rate: 1/2,500 -> 1/1,500 After killing Duke, the preparation restart timer has been increased to 20 ticks (up from 10 ticks). Mining Salax Salt at Duke no longer triggers the "inventory full" message if you already have Salax Salt in your inventory. You will no longer be interrupted by Bot Prevention when mining at Duke. Slayer Points are now rewarded when fighting Duke. Fixed an issue causing the kill timer to not correctly finish. The Duke Teleport UID has been adjusted to allow favoriting. Clue Scroll Boxes will now be given instead of individual Clue Scrolls. Duke is now classified as a demonic creature, enabling Darklight/Arclight to work on him at 70% effectiveness. The Awakener's Orb will now prompt you to awaken Duke and will be consumed upon entry. New Additions NPCs in the Fight Caves are now visible from farther distances. Bug Fixes Fixed an issue where NPCs were being incorrectly pulled towards the player when they shouldn’t be. This occurred with NPCs that used attacks requiring different distances, such as melee. NPCs with attack distances over 14 tiles will now correctly send out attacks. Previously, they would stop attacking at a 14-tile distance; this has been adjusted for those with longer attack ranges.
  11. Exciting New Release, Duke Succellus! The long-awaited arrival of Duke Succellus is finally here! This fearsome boss, along with his Awakened variant, is ready to challenge even the most skilled adventurers. You can start the battle by teleporting directly to Duke Succellus via the teleporter located at home. This is the first chapter of the much-anticipated Desert Treasure Bosses series, with more fearsome foes coming soon. We’re excited to hear your feedback—please let us know if you encounter any issues or bugs during your fight with Duke Succellus so we can improve the experience for everyone. New Features The Teleportation Nexus at home has been upgraded! Teleports are now displayed in neatly organized sections, arranged alphabetically for faster, easier navigation. Finding your next adventure has never been this simple. Bug Fixes Resolved a rare issue where players could occasionally log into another account upon login. Your account security and privacy are our priority, and this fix ensures that won't happen again. Tweaked the text on the Loot Key Chest for better clarity and readability. Fixed a bug with Vote Mystery Boxes where noted items would display as "null" due to stacking issues. Now, all items and rewards should appear correctly, ensuring a seamless reward experience. Prepare yourself for the Duke, and dive into the adventure, just as a heads up, we will be releasing the 3 remaining bosses in the coming weeks alongside their awakened variants, so be prepared!
  12. Depends on your connection but usually takes about a minute, can take a bit longer for certain people we have seen.
  13. We've had to temporarily revert that update! It'll be worked on though, for some reason players started going invisible to others which never happened in testing, so we'll need to figure it out.
  14. We're excited to bring you a fresh set of features, perks, and bug fixes! This update enhances your gameplay experience with new teleport options, improved diary tasks, and a more informative account creation process. Plus, we've introduced new perks to the Sacrifice System and squashed several bugs to ensure smoother adventures. Dive in and explore what's new! New Features Added the "mlm" tag for Motherlode Mine in the teleport interface. Capes that have been parchmented can now be upgraded when combined with the Max Cape. The Varrock diary task "Use Lunar magic to make 20 mahogany planks" now has a counter that progresses per plank made, instead of requiring 20 in one spell. Karuulm Slayer Dungeon is now available on the teleport list, with tags such as wyrm, hydra, and drake. Forthos Dungeon has been populated with the following NPCs: Undead Druids, Red Dragons, and Temple Spiders. Added NPC functionality and drop tables for Undead Druids and Temple Spiders. New account creation now features an information-packed UI, helping players better understand their choices. Players will now save their facing direction upon logging in or loading a new region, rather than defaulting to facing south. New Sacrifice System Perks "Unlimited Access" perk: Costs 3,000 Sacrifice Points and provides free access to creating instances. "DWH Mystery" perk: Costs 7,500 Sacrifice Points and grants a 15% defense drain when special attacks hit 0's. Bug Fixes Added Dwarf Cannon restriction checks for the East and West Cerberus rooms. If you are killed in PvP and the killer is offline, they will no longer receive a loot key; instead, items will drop to the floor. Fixed an issue where opening the mould interface caused 'esc to close interfaces' to stop working. Fixed an issue where players could get stuck when entering Verzik Vitur by clicking around while entering the room. Fixed a visual issue with the Obsidian Platebody. Barlark will now accept a single curved or long bone. Corrected an issue where the cannon would consume charges from weapons like the Craw's Bow. Fixed an issue where the Mystery Box interface could be closed through accidental movement or interaction.
  15. New Features Redesigned Teleport UI There is now a search bar making it obvious to the user that you can search within the interface You can now see and select your previous teleport from within the interface. We have also upgraded the design of the interface to the new modernised look and feel When making darts or bolts, you can now use coloured feathers All the shortcuts in the Dense Forest in the Isafdar area have been added (If any are missing please do inform us) When Entering & Exiting Prifddinas you will now go to the correct exit or entrances location Added Boss HP Bars to a list of bosses that were missing them Barrows bosses, Zulrah, Deranged Archaeologist, Daggannoths, Chaos Fanatic, Chambers of Xeric bosses, Theatre of Blood bosses Bugs fixed Fixed issues regarding The Nightmare's combat Previously the max hit was determined upon the start of the animation for magic & range attacks, meaning switching prayers wouldn't protect you at all, this has now been fixed. The delay for the projectile nightmare sends out was incorrectly set and sent a couple ticks to early making the switching of prayers difficult to achieve, this has now been fixed. Fixed an issue with Fungi that turn into the level 86 Zygomite was using the wrong ID Konar now checks for combat level instead of slayer level Fixed an issue with the Combat Bracelet not working from within the equipment interface Extended the mineral mining area bounds Brimstone Keys will no longer drop on invalid tiles Fixed an issue with max capes not being storable in the Costume Storage interface Cannonballs from the vote shop can now be unpacked, alongside the description for these has been adjusted to read "A pack containing x1,000 cannon balls." Misc Reworked the system behind the Quest Tab Cleaned up the Stash class
  16. It's nice to have the functionality back, and in a clean way, as it was intended. We will be re-working more interfaces over the next few months, some I'm excited to get finished such as the one below, but need to work on exactly how the data is extracted to keep it all automated, mainly due to changes in how the updates can be done, and imagery etc messing it up. Work in progress but should be with us soon, and keep us all updated in-game upon login, along side other information!
  17. In the latest update, several new additions and improvements have been implemented, alongside various bug fixes and miscellaneous changes. These updates are designed to enhance the user experience and gameplay mechanics. Here are the details: New Additions Bestiary Redesign Completely re-designed Bestiary with a modernized interface. Re-added functionality to search through the Bestiary. Access from the misc tab within the quest tab and search for either NPCs or items. Costume Storage Different versions of items can now be placed in the Costume Storage, including trouver parched items, plateskirts, and more. Imbue Scrolls Imbue scrolls can now be used on colorized Slayer Helmets. Grand Exchange Tradable Items The following items can now be traded on the Grand Exchange again: Black H'ween Mask Black Party Hat Rainbow Party Hat Statius, Vesta's, Zuriel's, and Morrigan's equipment Stash Unit Updates Added imbue scroll versions of Slayer Helmets and other missing items to the stash unit at the Warrior Guild. Bug Fixes Cancelling a Slayer Task now displays the correct amount of points required based on your donator rank. The Grand Exchange offer viewer now correctly displays the amount being bought or sold based on the remaining amount. Fixed an issue with the experience received when making crystal items. Cavern Grubs can no longer be smuggled and cannot be harvested for points in the Chambers of Xeric. Fixed an issue where extra parts could be obtained when reclaiming the cannon. Cerberus' wall of fire will now inflict damage if stood on. Death Handling Fixed an issue with death handling that could result in a "null" death in rare circumstances. Miscellaneous Wilderness Bounty Targeting You can no longer adjust your bounty targeting settings while in the wilderness unless setting them to be everywhere. Konar Adjustments Dark Beasts will no longer be assigned in the Catacombs. Greater Demons will no longer be assigned in Taverly Dungeon.
  18. BoomScape Changes - Shadow Phase damage at Nex has been lowered depending on the distance from Nex that you are - Dragon Warhammer & Statius Warhammer have been fixed - DWH will now only apply stat drain if the player successfully deals over 0 damage - DWH will now reduce the stat by 30% based on the current level instead of the fixed level Perk Fixes - Fixed an issue with the Toxic Love perk, the perk has also been adjusted to now hold up to 65,532 scales & darts (4x the default). Bug Fixes - Added a check for the Energy Transfer spell so it cannot be cast through walls or past 8 tiles. - Fixed an issue with the Trident of the Seas not returning any runes when uncharged in it's "full" state - Fixed an issue causing BoomScape to crash due to a bug with how the Theatre of Blood works
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  19. In the latest update, a series of fixes and improvements have been made to enhance gameplay and ensure a smoother experience for players. Below is a detailed list of the changes, divided into two main categories: Perk Fixes and Miscellaneous Fixes. These adjustments address various issues ranging from perk functionality to item management, ensuring that all features work as intended and provide the best possible gaming experience. Perks Added Double Dipper: Costing 3,000 points, this perk will double any donation made to the Well of Goodwill. For instance, donating 10 million will count as 20 million. Slayer Master: Description adjusted for better clarity. Cerberus Soul: Now also blocks prayer drain. I See Two: Now applies to Geodes and Fishing Bottles. Offerings Added the following items to the Offerings: Imbued Heart Dark Bow Necklace of Anguish Thread of Elidinis Venator Bow Armadyl Helmet Bandos Boots Brimstone Ring Adjusted Avernic Defender to Avernic Hilt Bow of Faerdhinen adjusted to the inactive variant Blade of Saeldor adjusted to the inactive variant Morana now casts a spell when an item is sacrificed for all to see. Perk Fixes Special Frenzy has been fixed and no longer functions in PvP. Updated the description of the "I See Two" perk to clarify its functionality. Resolved an issue with the 'Divine Love' perk not providing benefits for the full 10 minutes. Addressed a problem with the 'Toxic Love' perk not allowing storage of 50,000 darts. Miscellaneous Fixes Added the correct bonuses to various items that were missing them, such as those from the Scroll of Imbuing. Fixed an issue with the Seed Vault that prevented withdrawing placeholder items. Resolved a problem with Rune Pouches not being deleted upon death above level 20 wilderness when unparched. Loot Keys now display the correct value. Fixed an issue with the Preset Manager that caused items to be deleted when the player didn't meet the requirements to wear the equipment. Added the Twisted Slayer Helmet to the Scroll of Imbue. Corrected issues with all Assembler Capes not functioning as intended. Addressed a problem with the Scroll of Imbued Ring of Suffering not working correctly. Fixed a bug that allowed the Corporeal Beast to be safe-spotted. Fixed an issue causing the 'Special Frenzy' perk to not work correctly. Fixed an issue with the new Slayer Helmets from the Sacrifice System and added functionality to slayer helmets imbued through scrolls. Fixed an issue with the sacrifice shop interface having items stack on top of each other. Fixed an issue with the weekly PvP rewards overriding each other if you weren't logged in and had a prize on both the Edgeville and Deep Wilderness.
  20. Welcome to the latest update for BoomScape! We're excited to introduce several enhancements and new features designed to improve gameplay and add depth to your experience. Below you'll find detailed information on our new Sacrifice System, item protection mechanics, and various gameplay adjustments. Whether you're battling in the wilderness or strategizing in safe zones, these updates are here to enrich your journey in BoomScape. Sacrifice System Introducing the Sacrifice System with Morana Sacrificial at the home area, beside the white portal. Sacrifice items to gain rewards and shop for perks and other items through Morana. Launch includes 19 perks (note: perks may be adjusted in the future for balance). Trouver Parchments Trouver Parchments can now be used to protect items in the deep wilderness; locked items prevent deletion. Locking costs 2 million coins; killers in deep wilderness receive the coins. Untradeable items will be deleted if not locked with a Trouver Parchment in deep wilderness (above 20 wilderness). Available for purchase at the PK Points store for 5 PK Points. Scroll of Imbue The Scroll of Imbue now functions correctly; use it to imbue items. Uncharging an item returns a Scroll of Imbuing for reuse. Available at the PK Points Store and the donator store for 100 Bonds. Gambling Restrictions New dialogue added to Chief Servant at the Gambling Zone explaining mechanics. Option to self-restrict gambling access for 1 week, 2 weeks, 1 month, 6 months, or 1 year (irreversible). Check remaining time on gambling restriction. Character Creation Changes Complete overhaul of Character Creation interface. Added all style options for male and female characters. Resolved issues with certain styles. Discord Clan Chat Adjusted message displays to include player ranks, iron status, and donator status. Improved natural look of messages, removed block formatting. Miscellaneous Changes Staff can now initiate events in the wilderness; participants receive a warning about wilderness levels. Perdu added north of the home bank for repairing broken items. Ava's Devices are now purchasable directly from Ava. Adjusted loot rates for Barrows. Bug Fixes Corrected Defensive Autocast settings to prevent unwanted defence XP. Alchemical Hydra now counts towards Konar Slayer tasks in instanced maps. Various stash fixes: configurations for Ardougne Market, addition at Edgeville Monastery, and accessibility improvements at Fremennik Isles. Resolved essence pouch and Boss HP bar malfunctions. Corrected task settings for "Craft 50 blood runes with dark essence". Fixed mobility issues with non-combat NPCs, including pets. Backend Work Implemented backend improvements to enhance server stability and reduce random crashes.
  21. We're excited to introduce several new features and fixes to enhance your gaming experience. This update includes a new Experience Locking System that allows you to manage your progression more strategically, alongside essential game additions and crucial bug fixes to improve overall gameplay stability and quality. Dive into the details below to learn more about what’s new and what’s been improved! Experience Locking System Lock experience levels by right-clicking the level and selecting "Lock/Unlock." Locked stats will turn red to indicate they are locked. You will still receive "blocked" experience drops, similar to when a level has reached 200 million experience. The number of stats you can lock at once depends on your rank: Non-Donator Rank: 1 slot Emerald Rank: 2 slots Ruby Rank: 4 slots Diamond Rank: 5 slots Dragonstone Rank: 7 slots Onyx Rank: 10 slots Zenyte Rank: Unlimited slots Game Additions If a player has a full inventory when looting the PvP chest, the items will now appear on the floor for everyone to see. Bug Fixes Resolved an issue with the stash at Warriors Guild. Fixed the non-restoring vines at Brimhaven Dungeon. Corrected a crash occurring after completing a quest. Cooking messages are now properly filtered when the game filter mode is on. Fixed improper animations and timing for entering and exiting the Wilderness Caves. Players will be moved outside of the Escape Caves if they logout.
  22. This update includes a range of fixes and enhancements focusing primarily on the Theatre of Blood, alongside other miscellaneous bug fixes and backend improvements. The updates improve gameplay mechanics, fix visual and functional bugs, and refine the user experience by aligning closer to OSRS standards. Theatre of Blood Fixes Maiden Projectiles have been updated to match those in OSRS. Animation for the Blood Splat attack has been corrected. Resolved an issue where blood splats could appear invisible yet still attack. Blood splats now inflict continuous damage, ranging from 1 to 5 per tick, when stood on them. Xarpus Addressed an issue where Xarpus could appear on an incorrect tile, affecting player positioning. Exhumed will consistently spawn within the Xarpus room boundaries. Exhumed will no longer appear on a different floor. Verzik Vitur Eliminated a safe spot associated with pillars. Resolved a bug where players could receive excessive attacks from Verzik if positioned outside a specific range. Verzik will now move during phase 3. Adjusted projectile mechanics for most bosses to align with OSRS methodologies. Bug Fixes Corrected a null issue triggered when an NPC in the wilderness is defeated by an unknown attacker. Fixed problems with cutting down vines in the Brimhaven Dungeon. Resolved a conflict between the magic wardrobe and clue scroll steps, which previously halted functionality. Miscellaneous Updated the word filter system. Addressed a "null" item spawn issue. Removed the ogre key drop from single+ bosses. Fixed an inconsistency with message delivery methods in certain areas. The Spin Flax spell now properly awards crafting experience. Enabled crafting of mithril grapples. Target Teleport tabs are now functional. Backend Work Implemented the Sentry system to monitor unhandled server issues, providing more detailed reports and insights for quicker resolution of reported problems.
  23. We've successfully upgraded and migrated to our new server. Now hosted on a "game" server, you should experience lower ping rates, making the game feel smoother than before! With this upgrade, we've transitioned to a less cumbersome system that enhances server-side security, better protecting your data. Additionally, we've introduced the capability to host secondary worlds. This allows us to run development servers where selected players are invited to test new content. Should you encounter any issues following the migration, please contact a staff member. Game Additions: Items can now be destroyed as before, with a new system in place for specific situations. Yes/No dialogues are now displayed correctly. Loot Chest & Skully have been added to the home area. The ;;ferox command is now available. Miscellaneous Updates: You'll no longer receive a skull for obtaining a loot key if you're unskulled. Spellbook swapping is now instant. A Brimstone chest has been added to the Slayer Room at the home area. Home teleportation no longer confines you to a single position. Staff can now check the current filtered words list. Krystilia now properly assigns extended tasks. Bug Fixes: Fixed an issue where Zombified Thralls were not attacking correctly. Corrected potion initialization, addressing conflicts such as: Overloads in the Nightmare Zone & Chambers of Xeric. The following potions can now be consumed in the Chambers of Xeric: Prayer enhance, Xeric's aid, overload.
  24. In this update, we're excited to introduce several new features, improvements, and fixes to enhance your gaming experience. Our team has been hard at work applying important changes and addressing your feedback to ensure a more enjoyable and seamless adventure. From new game additions to equipment upgrades and bug fixes, this update is packed with exciting enhancements. Read on to discover what's new and how these changes will elevate your gameplay. Game Additions Loot Keys: Engage with Skully at the Ferox Enclave to activate your loot keys for a one-time fee of 10 million gp. Skully will also monitor your chests' statistics, including claims, loot, and destructions. We have fixed a few issues with the loot key interface where items were not selectable, making only the buttons work below. Justicar Armour Set Bonus: Experience the added set bonus for the Justicar armour. Barrows Items Update: We've included missing armour set bonuses for Ahrims, Karils, and Torags. Improved Loot Keys Interface: You can now directly interact with items within the interface, allowing for selective taking or deletion. Equipment Viewer Set Bonuses Display: View your equipment's set bonuses more clearly with the updated viewer. Fixes Inquisitor Armour Issue: Corrected the set effect bonus of the inquisitor armour to trigger at the appropriate rate. Preset Manager Usability: Resolved an issue where presets were sometimes unselectable. Krystilia Slayer Tasks: Fixed and fully operational, you can now thoroughly enjoy wilderness slayer tasks. Miscellaneous Item Destruction: Removed the general "destroy" option across all items to address issues with custom destruction options. Word Filter System: Introduced to curb advertisement spam on BoomScape, allowing staff to manage prohibited words and phrases efficiently. Quest Points: Default set to 308. Slayer Enhancements: Added a slayer point command for owners, improved task handling, and updated boss tasks with assignment corrections and tips. Creature Descriptions and Task Tips: Updated to align with OSRS standards and implemented functional tips accessible via the quest tab. Loyalty Shop Addition: Added bearhead for 2,000 points. Bug Fixes Preset Manager Null Issue: Addressed a problem causing null errors under specific conditions. Krystilia Slayer Tasks Accuracy: Ensured correct task assignments.