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Everything posted by James
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BoomScape Updates - Duke Succules the first Dessert Treasure two addition!
James replied to
James's topic in Game Updates
Will be looking into herbi real soon, just got my OS account up to 80 Hunter specifically to dump Herbi data -
Duke Sucellus Changes Drop Rates: Unique Drop Rate: 1/90 -> 1/80 (3/80 for Awakened) Awakener Orb Drop Rate: 1/48 -> 1/40 Ice Quartz Drop Rate: 1/200 -> 1/130 Clue Scroll Drop Rate: 1/40 -> 1/30 Baron Pet Drop Rate: 1/2,500 -> 1/1,500 After killing Duke, the preparation restart timer has been increased to 20 ticks (up from 10 ticks). Mining Salax Salt at Duke no longer triggers the "inventory full" message if you already have Salax Salt in your inventory. You will no longer be interrupted by Bot Prevention when mining at Duke. Slayer Points are now rewarded when fighting Duke. Fixed an issue causing the kill timer to not correctly finish. The Duke Teleport UID has been adjusted to allow favoriting. Clue Scroll Boxes will now be given instead of individual Clue Scrolls. Duke is now classified as a demonic creature, enabling Darklight/Arclight to work on him at 70% effectiveness. The Awakener's Orb will now prompt you to awaken Duke and will be consumed upon entry. New Additions NPCs in the Fight Caves are now visible from farther distances. Bug Fixes Fixed an issue where NPCs were being incorrectly pulled towards the player when they shouldn’t be. This occurred with NPCs that used attacks requiring different distances, such as melee. NPCs with attack distances over 14 tiles will now correctly send out attacks. Previously, they would stop attacking at a 14-tile distance; this has been adjusted for those with longer attack ranges.
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Exciting New Release, Duke Succellus! The long-awaited arrival of Duke Succellus is finally here! This fearsome boss, along with his Awakened variant, is ready to challenge even the most skilled adventurers. You can start the battle by teleporting directly to Duke Succellus via the teleporter located at home. This is the first chapter of the much-anticipated Desert Treasure Bosses series, with more fearsome foes coming soon. We’re excited to hear your feedback—please let us know if you encounter any issues or bugs during your fight with Duke Succellus so we can improve the experience for everyone. New Features The Teleportation Nexus at home has been upgraded! Teleports are now displayed in neatly organized sections, arranged alphabetically for faster, easier navigation. Finding your next adventure has never been this simple. Bug Fixes Resolved a rare issue where players could occasionally log into another account upon login. Your account security and privacy are our priority, and this fix ensures that won't happen again. Tweaked the text on the Loot Key Chest for better clarity and readability. Fixed a bug with Vote Mystery Boxes where noted items would display as "null" due to stacking issues. Now, all items and rewards should appear correctly, ensuring a seamless reward experience. Prepare yourself for the Duke, and dive into the adventure, just as a heads up, we will be releasing the 3 remaining bosses in the coming weeks alongside their awakened variants, so be prepared!
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Depends on your connection but usually takes about a minute, can take a bit longer for certain people we have seen.
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BoomScape Updates - Account Creation UI, New Perks Released & More!
James replied to
James's topic in Game Updates
We've had to temporarily revert that update! It'll be worked on though, for some reason players started going invisible to others which never happened in testing, so we'll need to figure it out. -
We're excited to bring you a fresh set of features, perks, and bug fixes! This update enhances your gameplay experience with new teleport options, improved diary tasks, and a more informative account creation process. Plus, we've introduced new perks to the Sacrifice System and squashed several bugs to ensure smoother adventures. Dive in and explore what's new! New Features Added the "mlm" tag for Motherlode Mine in the teleport interface. Capes that have been parchmented can now be upgraded when combined with the Max Cape. The Varrock diary task "Use Lunar magic to make 20 mahogany planks" now has a counter that progresses per plank made, instead of requiring 20 in one spell. Karuulm Slayer Dungeon is now available on the teleport list, with tags such as wyrm, hydra, and drake. Forthos Dungeon has been populated with the following NPCs: Undead Druids, Red Dragons, and Temple Spiders. Added NPC functionality and drop tables for Undead Druids and Temple Spiders. New account creation now features an information-packed UI, helping players better understand their choices. Players will now save their facing direction upon logging in or loading a new region, rather than defaulting to facing south. New Sacrifice System Perks "Unlimited Access" perk: Costs 3,000 Sacrifice Points and provides free access to creating instances. "DWH Mystery" perk: Costs 7,500 Sacrifice Points and grants a 15% defense drain when special attacks hit 0's. Bug Fixes Added Dwarf Cannon restriction checks for the East and West Cerberus rooms. If you are killed in PvP and the killer is offline, they will no longer receive a loot key; instead, items will drop to the floor. Fixed an issue where opening the mould interface caused 'esc to close interfaces' to stop working. Fixed an issue where players could get stuck when entering Verzik Vitur by clicking around while entering the room. Fixed a visual issue with the Obsidian Platebody. Barlark will now accept a single curved or long bone. Corrected an issue where the cannon would consume charges from weapons like the Craw's Bow. Fixed an issue where the Mystery Box interface could be closed through accidental movement or interaction.
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New Features Redesigned Teleport UI There is now a search bar making it obvious to the user that you can search within the interface You can now see and select your previous teleport from within the interface. We have also upgraded the design of the interface to the new modernised look and feel When making darts or bolts, you can now use coloured feathers All the shortcuts in the Dense Forest in the Isafdar area have been added (If any are missing please do inform us) When Entering & Exiting Prifddinas you will now go to the correct exit or entrances location Added Boss HP Bars to a list of bosses that were missing them Barrows bosses, Zulrah, Deranged Archaeologist, Daggannoths, Chaos Fanatic, Chambers of Xeric bosses, Theatre of Blood bosses Bugs fixed Fixed issues regarding The Nightmare's combat Previously the max hit was determined upon the start of the animation for magic & range attacks, meaning switching prayers wouldn't protect you at all, this has now been fixed. The delay for the projectile nightmare sends out was incorrectly set and sent a couple ticks to early making the switching of prayers difficult to achieve, this has now been fixed. Fixed an issue with Fungi that turn into the level 86 Zygomite was using the wrong ID Konar now checks for combat level instead of slayer level Fixed an issue with the Combat Bracelet not working from within the equipment interface Extended the mineral mining area bounds Brimstone Keys will no longer drop on invalid tiles Fixed an issue with max capes not being storable in the Costume Storage interface Cannonballs from the vote shop can now be unpacked, alongside the description for these has been adjusted to read "A pack containing x1,000 cannon balls." Misc Reworked the system behind the Quest Tab Cleaned up the Stash class
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BoomScape Updates - Bestiary overhaul, Costume Storage adjustments & More!
James replied to
James's topic in Game Updates
It's nice to have the functionality back, and in a clean way, as it was intended. We will be re-working more interfaces over the next few months, some I'm excited to get finished such as the one below, but need to work on exactly how the data is extracted to keep it all automated, mainly due to changes in how the updates can be done, and imagery etc messing it up. Work in progress but should be with us soon, and keep us all updated in-game upon login, along side other information! -
In the latest update, several new additions and improvements have been implemented, alongside various bug fixes and miscellaneous changes. These updates are designed to enhance the user experience and gameplay mechanics. Here are the details: New Additions Bestiary Redesign Completely re-designed Bestiary with a modernized interface. Re-added functionality to search through the Bestiary. Access from the misc tab within the quest tab and search for either NPCs or items. Costume Storage Different versions of items can now be placed in the Costume Storage, including trouver parched items, plateskirts, and more. Imbue Scrolls Imbue scrolls can now be used on colorized Slayer Helmets. Grand Exchange Tradable Items The following items can now be traded on the Grand Exchange again: Black H'ween Mask Black Party Hat Rainbow Party Hat Statius, Vesta's, Zuriel's, and Morrigan's equipment Stash Unit Updates Added imbue scroll versions of Slayer Helmets and other missing items to the stash unit at the Warrior Guild. Bug Fixes Cancelling a Slayer Task now displays the correct amount of points required based on your donator rank. The Grand Exchange offer viewer now correctly displays the amount being bought or sold based on the remaining amount. Fixed an issue with the experience received when making crystal items. Cavern Grubs can no longer be smuggled and cannot be harvested for points in the Chambers of Xeric. Fixed an issue where extra parts could be obtained when reclaiming the cannon. Cerberus' wall of fire will now inflict damage if stood on. Death Handling Fixed an issue with death handling that could result in a "null" death in rare circumstances. Miscellaneous Wilderness Bounty Targeting You can no longer adjust your bounty targeting settings while in the wilderness unless setting them to be everywhere. Konar Adjustments Dark Beasts will no longer be assigned in the Catacombs. Greater Demons will no longer be assigned in Taverly Dungeon.
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BoomScape Changes - Shadow Phase damage at Nex has been lowered depending on the distance from Nex that you are - Dragon Warhammer & Statius Warhammer have been fixed - DWH will now only apply stat drain if the player successfully deals over 0 damage - DWH will now reduce the stat by 30% based on the current level instead of the fixed level Perk Fixes - Fixed an issue with the Toxic Love perk, the perk has also been adjusted to now hold up to 65,532 scales & darts (4x the default). Bug Fixes - Added a check for the Energy Transfer spell so it cannot be cast through walls or past 8 tiles. - Fixed an issue with the Trident of the Seas not returning any runes when uncharged in it's "full" state - Fixed an issue causing BoomScape to crash due to a bug with how the Theatre of Blood works
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In the latest update, a series of fixes and improvements have been made to enhance gameplay and ensure a smoother experience for players. Below is a detailed list of the changes, divided into two main categories: Perk Fixes and Miscellaneous Fixes. These adjustments address various issues ranging from perk functionality to item management, ensuring that all features work as intended and provide the best possible gaming experience. Perks Added Double Dipper: Costing 3,000 points, this perk will double any donation made to the Well of Goodwill. For instance, donating 10 million will count as 20 million. Slayer Master: Description adjusted for better clarity. Cerberus Soul: Now also blocks prayer drain. I See Two: Now applies to Geodes and Fishing Bottles. Offerings Added the following items to the Offerings: Imbued Heart Dark Bow Necklace of Anguish Thread of Elidinis Venator Bow Armadyl Helmet Bandos Boots Brimstone Ring Adjusted Avernic Defender to Avernic Hilt Bow of Faerdhinen adjusted to the inactive variant Blade of Saeldor adjusted to the inactive variant Morana now casts a spell when an item is sacrificed for all to see. Perk Fixes Special Frenzy has been fixed and no longer functions in PvP. Updated the description of the "I See Two" perk to clarify its functionality. Resolved an issue with the 'Divine Love' perk not providing benefits for the full 10 minutes. Addressed a problem with the 'Toxic Love' perk not allowing storage of 50,000 darts. Miscellaneous Fixes Added the correct bonuses to various items that were missing them, such as those from the Scroll of Imbuing. Fixed an issue with the Seed Vault that prevented withdrawing placeholder items. Resolved a problem with Rune Pouches not being deleted upon death above level 20 wilderness when unparched. Loot Keys now display the correct value. Fixed an issue with the Preset Manager that caused items to be deleted when the player didn't meet the requirements to wear the equipment. Added the Twisted Slayer Helmet to the Scroll of Imbue. Corrected issues with all Assembler Capes not functioning as intended. Addressed a problem with the Scroll of Imbued Ring of Suffering not working correctly. Fixed a bug that allowed the Corporeal Beast to be safe-spotted. Fixed an issue causing the 'Special Frenzy' perk to not work correctly. Fixed an issue with the new Slayer Helmets from the Sacrifice System and added functionality to slayer helmets imbued through scrolls. Fixed an issue with the sacrifice shop interface having items stack on top of each other. Fixed an issue with the weekly PvP rewards overriding each other if you weren't logged in and had a prize on both the Edgeville and Deep Wilderness.
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Welcome to the latest update for BoomScape! We're excited to introduce several enhancements and new features designed to improve gameplay and add depth to your experience. Below you'll find detailed information on our new Sacrifice System, item protection mechanics, and various gameplay adjustments. Whether you're battling in the wilderness or strategizing in safe zones, these updates are here to enrich your journey in BoomScape. Sacrifice System Introducing the Sacrifice System with Morana Sacrificial at the home area, beside the white portal. Sacrifice items to gain rewards and shop for perks and other items through Morana. Launch includes 19 perks (note: perks may be adjusted in the future for balance). Trouver Parchments Trouver Parchments can now be used to protect items in the deep wilderness; locked items prevent deletion. Locking costs 2 million coins; killers in deep wilderness receive the coins. Untradeable items will be deleted if not locked with a Trouver Parchment in deep wilderness (above 20 wilderness). Available for purchase at the PK Points store for 5 PK Points. Scroll of Imbue The Scroll of Imbue now functions correctly; use it to imbue items. Uncharging an item returns a Scroll of Imbuing for reuse. Available at the PK Points Store and the donator store for 100 Bonds. Gambling Restrictions New dialogue added to Chief Servant at the Gambling Zone explaining mechanics. Option to self-restrict gambling access for 1 week, 2 weeks, 1 month, 6 months, or 1 year (irreversible). Check remaining time on gambling restriction. Character Creation Changes Complete overhaul of Character Creation interface. Added all style options for male and female characters. Resolved issues with certain styles. Discord Clan Chat Adjusted message displays to include player ranks, iron status, and donator status. Improved natural look of messages, removed block formatting. Miscellaneous Changes Staff can now initiate events in the wilderness; participants receive a warning about wilderness levels. Perdu added north of the home bank for repairing broken items. Ava's Devices are now purchasable directly from Ava. Adjusted loot rates for Barrows. Bug Fixes Corrected Defensive Autocast settings to prevent unwanted defence XP. Alchemical Hydra now counts towards Konar Slayer tasks in instanced maps. Various stash fixes: configurations for Ardougne Market, addition at Edgeville Monastery, and accessibility improvements at Fremennik Isles. Resolved essence pouch and Boss HP bar malfunctions. Corrected task settings for "Craft 50 blood runes with dark essence". Fixed mobility issues with non-combat NPCs, including pets. Backend Work Implemented backend improvements to enhance server stability and reduce random crashes.
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We're excited to introduce several new features and fixes to enhance your gaming experience. This update includes a new Experience Locking System that allows you to manage your progression more strategically, alongside essential game additions and crucial bug fixes to improve overall gameplay stability and quality. Dive into the details below to learn more about what’s new and what’s been improved! Experience Locking System Lock experience levels by right-clicking the level and selecting "Lock/Unlock." Locked stats will turn red to indicate they are locked. You will still receive "blocked" experience drops, similar to when a level has reached 200 million experience. The number of stats you can lock at once depends on your rank: Non-Donator Rank: 1 slot Emerald Rank: 2 slots Ruby Rank: 4 slots Diamond Rank: 5 slots Dragonstone Rank: 7 slots Onyx Rank: 10 slots Zenyte Rank: Unlimited slots Game Additions If a player has a full inventory when looting the PvP chest, the items will now appear on the floor for everyone to see. Bug Fixes Resolved an issue with the stash at Warriors Guild. Fixed the non-restoring vines at Brimhaven Dungeon. Corrected a crash occurring after completing a quest. Cooking messages are now properly filtered when the game filter mode is on. Fixed improper animations and timing for entering and exiting the Wilderness Caves. Players will be moved outside of the Escape Caves if they logout.
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This update includes a range of fixes and enhancements focusing primarily on the Theatre of Blood, alongside other miscellaneous bug fixes and backend improvements. The updates improve gameplay mechanics, fix visual and functional bugs, and refine the user experience by aligning closer to OSRS standards. Theatre of Blood Fixes Maiden Projectiles have been updated to match those in OSRS. Animation for the Blood Splat attack has been corrected. Resolved an issue where blood splats could appear invisible yet still attack. Blood splats now inflict continuous damage, ranging from 1 to 5 per tick, when stood on them. Xarpus Addressed an issue where Xarpus could appear on an incorrect tile, affecting player positioning. Exhumed will consistently spawn within the Xarpus room boundaries. Exhumed will no longer appear on a different floor. Verzik Vitur Eliminated a safe spot associated with pillars. Resolved a bug where players could receive excessive attacks from Verzik if positioned outside a specific range. Verzik will now move during phase 3. Adjusted projectile mechanics for most bosses to align with OSRS methodologies. Bug Fixes Corrected a null issue triggered when an NPC in the wilderness is defeated by an unknown attacker. Fixed problems with cutting down vines in the Brimhaven Dungeon. Resolved a conflict between the magic wardrobe and clue scroll steps, which previously halted functionality. Miscellaneous Updated the word filter system. Addressed a "null" item spawn issue. Removed the ogre key drop from single+ bosses. Fixed an inconsistency with message delivery methods in certain areas. The Spin Flax spell now properly awards crafting experience. Enabled crafting of mithril grapples. Target Teleport tabs are now functional. Backend Work Implemented the Sentry system to monitor unhandled server issues, providing more detailed reports and insights for quicker resolution of reported problems.
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We've successfully upgraded and migrated to our new server. Now hosted on a "game" server, you should experience lower ping rates, making the game feel smoother than before! With this upgrade, we've transitioned to a less cumbersome system that enhances server-side security, better protecting your data. Additionally, we've introduced the capability to host secondary worlds. This allows us to run development servers where selected players are invited to test new content. Should you encounter any issues following the migration, please contact a staff member. Game Additions: Items can now be destroyed as before, with a new system in place for specific situations. Yes/No dialogues are now displayed correctly. Loot Chest & Skully have been added to the home area. The ;;ferox command is now available. Miscellaneous Updates: You'll no longer receive a skull for obtaining a loot key if you're unskulled. Spellbook swapping is now instant. A Brimstone chest has been added to the Slayer Room at the home area. Home teleportation no longer confines you to a single position. Staff can now check the current filtered words list. Krystilia now properly assigns extended tasks. Bug Fixes: Fixed an issue where Zombified Thralls were not attacking correctly. Corrected potion initialization, addressing conflicts such as: Overloads in the Nightmare Zone & Chambers of Xeric. The following potions can now be consumed in the Chambers of Xeric: Prayer enhance, Xeric's aid, overload.
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In this update, we're excited to introduce several new features, improvements, and fixes to enhance your gaming experience. Our team has been hard at work applying important changes and addressing your feedback to ensure a more enjoyable and seamless adventure. From new game additions to equipment upgrades and bug fixes, this update is packed with exciting enhancements. Read on to discover what's new and how these changes will elevate your gameplay. Game Additions Loot Keys: Engage with Skully at the Ferox Enclave to activate your loot keys for a one-time fee of 10 million gp. Skully will also monitor your chests' statistics, including claims, loot, and destructions. We have fixed a few issues with the loot key interface where items were not selectable, making only the buttons work below. Justicar Armour Set Bonus: Experience the added set bonus for the Justicar armour. Barrows Items Update: We've included missing armour set bonuses for Ahrims, Karils, and Torags. Improved Loot Keys Interface: You can now directly interact with items within the interface, allowing for selective taking or deletion. Equipment Viewer Set Bonuses Display: View your equipment's set bonuses more clearly with the updated viewer. Fixes Inquisitor Armour Issue: Corrected the set effect bonus of the inquisitor armour to trigger at the appropriate rate. Preset Manager Usability: Resolved an issue where presets were sometimes unselectable. Krystilia Slayer Tasks: Fixed and fully operational, you can now thoroughly enjoy wilderness slayer tasks. Miscellaneous Item Destruction: Removed the general "destroy" option across all items to address issues with custom destruction options. Word Filter System: Introduced to curb advertisement spam on BoomScape, allowing staff to manage prohibited words and phrases efficiently. Quest Points: Default set to 308. Slayer Enhancements: Added a slayer point command for owners, improved task handling, and updated boss tasks with assignment corrections and tips. Creature Descriptions and Task Tips: Updated to align with OSRS standards and implemented functional tips accessible via the quest tab. Loyalty Shop Addition: Added bearhead for 2,000 points. Bug Fixes Preset Manager Null Issue: Addressed a problem causing null errors under specific conditions. Krystilia Slayer Tasks Accuracy: Ensured correct task assignments.
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We're rolling out a comprehensive update focused on enhancing your gameplay experience with a slew of changes and additions. This update aims to refine combat mechanics, introduce new creatures and features, and improve overall game functionality with backend enhancements. Here’s a detailed rundown of what's new and improved. PJ System Changes! Players cannot attack another player who is already engaged in combat. This means if a player is being attacked or is attacking another entity, they cannot be interrupted. An entity cannot attack either the attacking or defending player, even if the defending player isn't attacking back. There is an exception for NPCs: if the player is "boxing" an NPC and doesn't attack the NPC for 5 seconds, they can then be attacked. Singles+ Changes: If you are engaged in PvP combat, NPCs will no longer continue to attack you. If you are in combat against an NPC in a Singles+ zone and then attacked by another player, that NPC will instantly de-aggro against you. When a player kills an NPC, they can be instantly attacked. However, if they kill a player, they are given a 12-second grace period before they can be attacked. PJ timers have been increased to 12 seconds for players across the entire wilderness and decreased to 5 seconds for NPCs. Previously, it was set to around 4 seconds outside of the Edgeville bounds, and 12 seconds within the Edgeville bounds. Wilderness Loot Keys have been added - a much needed addition to the wilderness! You can speak with Skully at the Ferox Enclave to get your the loot keys enabled and functioning - though he will charge you 10m gp to enable this as a one of fee! Skully will also keep track of the amount of chests you have claimed, loot claimed & destroyed. Mutated Zygomites have been added: These have also been added to the following Slayer Masters: Chaeldar, Konar, Nieve/Steve, and Duradel. Ents have been added: These can now be slain in the Wilderness & in the Woodcutting Guild dungeon. The wilderness variants can now be assigned as a Wilderness Slayer Task. Krystilia will now assign tasks for Ents. Slayer System has had some changes; these are mostly back-end changes: Some tasks have been fixed where they may have had incorrect task & extended task amounts. Sulliuscep trees have been added: These work the same as in OSRS, where they are unique to the player. Only mushrooms will be gathered when chopping them. Trees now have their correct chance of depleting added. Lottery changes: Lottery tickets are no longer taxed. Tickets now cost only 1m, down from 5m. Misc: Mithril Dragons now have a kill counter. Fixed an issue with some potions being drained at a quicker rate than they should be. PoH adjustments: Default Building mode now functions. Buttons within this interface have been fixed due to being out of alignment. House viewer has been fixed, with all functions now working as they should. Rimmington PoH location now exits you at Rimmington. Webs have the updated logic for success, with the chances as follows: 100% with any Wilderness Sword or a weapon with a slash bonus of at least +100. 50% for knives. 20% for weapons with a slash bonus of at least +1. 20% to 99% scaled based on the weapon's slash bonus. Bankers can now un-note your item(s). Vote boxes will now drop to the floor for UIM if they don't have space. Monthly vote leaderboard prizes will no longer attempt to add to the bank when the player is a UIM. Fixed makeover mage dialogue. Noted items can now be sold to shops; for example, you can now sell noted rune platelegs to Ajjat, where before you could only sell unnoted rune platelegs. Bug Fixes: Desert Snake achievement diary task has been fixed and can now be completed due to the NPC name changing from "Desert Snake" to just "Snake." Potions from Chambers of Xeric can no longer be drunk outside of Chambers of Xeric. Fixed Aris's spawn for Clue Scrolls & naming. Corrected Iorwerth teleport scroll location. Fixed an issue which caused the Ranging Guild door to not close, which is needed for Achievement diaries. Fixed an issue caused by reloading shops; this caused certain shops with custom dialogue to be lost, causing issues with achievement diary-related tasks, for example. Issues with some timers have been fixed, such as Imbued heart, antifire, and others. Fixed a bug where filling your pouches manually wouldn't check for the current amount of essence stored within them. Fixed Scry Pool interface from not being closed. Fixed an issue with Waterbirth Island Konar task for Dagganoth. Easter Event: The Easter Event has now ended! You can still go to ;;easter and spend your easter egg points! Backend Improvements: Upgraded to use JDK 21, which provides a lot of improvements and allows for new code styling. This also means we can now hotswap code; in certain cases, if there are issues, we can fix them without the need of restarting the server. We have updated our backend engines to make use of JDK21 Virtual Threads. Changes have been made to our 'event system' making use of continuations. Tidied up the entire backend for a better workflow. Added development mode to make use of locally testing. Discord Updates Corrected Pet global announcement text displaying the experience in "double" & spacing issues Eastfloor spade now has the correct dig animations Animations have been added for the Giant Bronze Dagger & Colassal Blade Fixed an issue which caused duplicate pets to not be globally announced Fixed an issue with Clue Scroll examine text Corrected requirements description for altars in the Achievement gallery of POH
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Happy Easter Holidays Everyone! Welcome to our special Easter event update, where excitement and rewards bloom like spring flowers! As the season of renewal unfolds, we're thrilled to bring our community a basketful of updates and activities designed to enhance your gaming experience and fill it with festive joy. Whether you're hunting for Easter eggs, exploring new features, or simply enjoying the camaraderie of our vibrant community, there's something for everyone in this update. So, without further ado, let's hop into the details of what's in store for you during this celebratory season: Join us every 4 hours at ;;easter for an Easter Egg Hunt. Discover a variety of cool rewards! Stay informed with global in-game announcements and Discord notifications about the event. The event kicks off every 15 minutes following a server restart, so you won't miss out on the fun. Don't miss the massive Easter bundle available in the BoomScape Store! Grab yours at https://boom-scape.com/store/ In addition to the festive activities, we've rolled out some updates to enhance your gameplay: Pets now come with extra details upon unlocking, including the kills or experience required to acquire them. We've updated bird house rewards to now include noted resources, making your loot more manageable. For mobile players, your combat level is conveniently displayed in the Combat Options menu, keeping you informed during battles. We've imporved server sided performance
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Very random comment lol
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Update Overview In our latest game updates, we've made several enhancements and corrections across the board to ensure a smoother and more engaging gameplay experience. Here's what's new: Patches: The Lectern interface in the Player-Owned House (PoH) has been upgraded to include the Ancients, Lunar, and Arceuus lecterns, now capable of crafting teleportation tablets. A new teleport option for Fossil Island has been introduced to the Teleportation Nexus. Players can now craft the Bonecrusher necklace, which will operate as intended. We've implemented a delay on the login click to address potential account issues. The Corporeal Beast's stomp attack has been activated, posing a danger to players standing beneath it at every 7 ticks. Point-based shops will now display your currency points. Birdhouses: A complete overhaul of Birdhouses has been conducted. Note that existing birdhouses will be removed due to this system update. Birdhouses can now be interacted with more dynamically, including the use of various seeds up to a limit of 10. The RuneLite Timer is now fully operational for Birdhouses, alongside a fully functioning dialogue system. Vote Changes: Vote Tokens are now available at Party Pete's store, tradable and exchangeable for vote points. Server Boost Scrolls have been introduced in the Vote Shop. Grand Exchange Offer Viewer: Adjustments have been made to correctly display buy and sell icons in the offer viewer. Jimmy Dazzler: Jimmy Dazzler's shop inventory has been updated with new items. Miscellaneous: The Elven Crystal Chest now utilizes a variable bit for its state changes. A notification will appear if quick prayers are activated without any selections. Bug Fixes: Rectified an issue with noted drops not converting properly for certain benefits. Sanfew serum crafting has been corrected to account for dose variations. Revenant task extensions now properly apply when the "Revenenenenenants" enhancement is active. Quick Prayers functionality has been fixed to reflect changes in the order of prayers. Resolved a control setting issue during searches, ensuring features like Shift Drop toggle correctly. This update aims to refine gameplay, enhance functionality, and fix reported issues for a better player experience.
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In the latest update, we've made several significant improvements and adjustments across the board to enhance player experience and gameplay functionality. Notably, the Preset Manager is now more accessible than ever, allowing players to access presets directly from any bank location, streamlining the process. We've also introduced adjustments to the Grand Exchange Offer Viewer, enabling players to view up to 250 offers simultaneously and improving notification for unavailable offers. Furthermore, the update includes a series of bug fixes, addressing issues from incorrect freeze messages to fixing specific RuneLite timer functionalities. Additionally, the Dragon 2H Sword and Mystery Box features have been refined, and new functionalities for custom items and Dodgy Necklaces have been introduced. For our staff, new commands have been added to facilitate event management, ensuring a smoother in-game event experience for all players. Below is a detailed list of all the changes: Patches Preset Manager: Now directly accessible from the bank, allowing for preset access at any bank. Dragon 2H Sword: Now includes its Special Attack ability. Mystery Box: Fixes implemented to correctly broadcast globally. URL Corrections: For global alerts have been made. Gilded Pickaxes: Are now usable. Custom Items: Descriptions and tradeable status have been setup. Iron Pickaxe: Can now be taken beside the Guardian in Chambers of Xeric. Dodgy Necklaces: Added functionality with a 25% chance to prevent being stunned & damaged when caught pickpocketing. Grand Exchange Offer Viewer Adjustments View Offers: Capacity increased to view up to 250 offers at a time. Offer Availability Notification: Improved notifications for when an offer is no longer available, with an automatic offer screen refresh. Bug Fixes Lottery Access: Can now enter the lottery through Billgates. Freeze Message Correction: To match OSRS, fixing the timer plugin. Cannon Restrictions: Fixed in certain locations. Monthly Vote Rewards: Distribution issue fixed. Public Chat: Fixed the inability to type certain symbols (£, €, etc.). RuneLite Timers: Fixed some timers not working correctly. Dinh's Special Attack: Fixed issues with. Noted Bones Drop: From Wilderness diary benefit has been fixed. Staff Commands Event Management: Added new commands for event starting and stopping (;;startevent, ;;stopevent), including creating an active teleport for players. Player Removal: Added a command that can forcefully remove a player.
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The latest game update introduces a wealth of enhancements and fixes, improving gameplay, interface usability, and customization options. Highlights include the ability to open Super Mystery Boxes, adjustments to tick consuming varbits for better plugin compatibility, corrections to Venator Bows and spell sacks, and synchronization of the Special Attack timer. Interface improvements feature updated equipment stats and customizable chat colours. Wilderness Bosses and Phantom Muspah sections see significant adjustments for a better combat experience, while RuneLite users benefit from compatibility fixes and streamlined plugin management. This comprehensive update addresses key community feedback and technical issues, enriching the overall player experience. Patches Super Mystery Boxes can now be opened Tick consuming varbits have been added, this also fixes issues with RuneLite plugins such as the "Timers" plugin Venator Bows projectile has been fixed Bind & Snare's Blighted sacks ID have been updated to use the Entanlge sack Special Attack timer now syncs correctly with the client Equipment stats interface has been fixed, and now includes Base & Actual weapon speed information Fixed an issue with the Settings interface where the search functionality wasn't working properly Chat Colours can now be adjusted in the Settings interface so you can make customisation to how your chat is coloured! Fixed an issue which caused clients to crash due to how the "Sound Area" packet was sent to clients Vetion now correctly drops the correct pet. Wilderness Bosses now drop Big Bones to the highest damage player. Fixed an issue causing Pets to be unremovable from Menageri Room in POH Player Priority checks has been changed You will now only get priority to attack a player over a NPC through clicking when you have recently been in combat with each other The priority is now removed after 29 ticks, wheras before this priority was never removed. Player nulling should no longer happen, previously a player would null for an unknown reason, and be stuck in limbo in our central server, which didn't allow them to login. This should now be resolved and you should no longer be stuck in limbo! Imbued & Saturated heart timers will no longer be stuck at 5 minutes on every relog, instead they will resume the time that is remaining Vet'ion Pet now correctly adds to the collection log, if anyone is missing their Vet'ion pet please alert an admin and we can add the missing item to your collection log! Wilderness Bosses Callisto' Melee attack is now AOE Fixed an issue causing Callisto & Venenatis & their Single+ variants to incorrectly send projectiles when players are no longer present Corrected Projectiles at Callisto & Venenatis Hellhounds at Vetion now have the corrected HP of 30 Phantom Muspah The Spikes at Muspah are now correctly sent & are no longer instant You can now run through Muspah's spikes Muspah is now considerd as a boss task RuneLite changes 117HD & GPU Plugins now both work on Macbooks Fixed an issue with the Plugin Hub not refreshing when installing or removing plugins Fixed the !kc chat command Removed a bunch of old references to OpenOSRS & removed the ability to run your own plugins
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Ancient Essence - The Ancient Essence now switches between walls every 60-90 seconds - The Ancient Essence Crystals are now mineable. Wilderness Bosses - Fixed an issue with the drop system causing nulls - Rewrote the drop system to include a chance at landing the unique based on damage dealt to the boss. - Wilderness boss killcounters now display correctly in the collection log - Kills on the Single+ variants now count towards the Wilderness Diaries. - Loot Broadcasts now display the correct boss names. Potions added - Ancient Brew can now be consumed & crafted - Forgotton brews can now be consumed & crafted Bunch of Drop Rates have been adjusted courtsey of @Kiwi Drop Rate Changes Added shield left half to Goraks Alchemical Hydra: Hydra Claw 952 -> 579 Hydra Heads 255 -> 224 Jar of Chemicals 765 -> 672 Vorkath: Dragonbone Neck 784 -> 396 Jar of Decay 1155 -> 718 Skeletal Visage 1155 -> 718 Sarachnis: Jar of Eyes 1941 -> 658 Kalphite Queen: D Chain 288 -> 117 KQ Head 148 -> 121 Jar of Sand 1188 -> 603 Thermonuclear Smoke Devil: Occult Neck 362 -> 298 Jar of Smoke 604 -> 657 D Chain 1813 -> 1094 Cerberus: Crystals/Stone 204 -> 264 Key Master Tele 367 -> 69 Elite Clue 367 -> 86 Jar of Souls 367 -> 685 Zulrah: Elite Clue 924 -> 192 Jar of Swamp 1848 -> 962 Mithril Dragon: Dragon Full Helm is now Broadcast Chewed Bones 388 -> 85 Ancient Page 388 -> 85 Elite Clue 3888 -> 354 Crazy Archeologist: Rune Cross 60 -> 24 Hard Clue 342 -> 96 Fedora 342 -> 128 Shards 2 342 -> 192 Scorpia: Hard Clue 299 -> 88 Shards 3 299 -> 176 Artio: Dragon 2H Sword 314 -> 355 Dragon Pickaxe 314 -> 355 Claws of Callisto 523 -> 486 Tyrannical Ring 628 -> 616 Voidwaker Hilt 1047 -> 660 Spindel: Dragon 2H Sword 314 -> 355 Dragon Pickaxe 314 -> 355 Fangs of Venenatis 523 -> 486 Treasonous Ring 628 -> 616 Voidwaker Gem 1047 -> 660 Calvarion: Dragon 2H Sword 314 -> 355 Dragon Pickaxe 314 -> 355 Ring of the Gods 628 -> 616 Voidwaker Blade 1047 -> 660 Vyrewatch Sentinel: Blood Shard 599 -> 303 Adamant Dragon: Dragon Limbs 401 -> 301 Dragon Slice 602 -> 401 Rune Dragon: Elite Clue 269 -> 171 Dragon Limbs 471 -> 269 Dragon Lump 471 -> 377 Draconic Visage 1885 -> 943 Turoth: Leaf Bladed Sword 648 -> 330 Light Mystic Bottoms 648 -> 220 Abyssal Demon: Abyssal Whip 232 -> 187 Abyssal Dagger 11622 -> 1291 Hard Clue 442 -> 153 Elite Clue 442 -> 221 Abyssal Head 4425 -> 2213 Skeletal Wyvern: Dragon/Granite Legs 1526 -> 382 Elite Clue 2109 -> 211 Draconic Visage 6328 -> 3164 Spitting/Taloned/Long-Tailed Wyvern: Granite Longsword 623 -> 415 Granite Boots 1246 -> 623 Ancient Wyvern: Granite Longsword 623 -> 312 Granite Boots 1246 -> 312 Bandos: Bandos Hilt 166 -> 249 Armadyl: Armadyl Armor 154 -> 228 Armadyl Hilt 489 -> 329 Saradomin: Saradomin's Light 206 -> 194 Saradomin Hilt 158 -> 238 Zamorak: Steam Battlestaff 238 -> 120 Zamorakian Spear 238 -> 120 Staff of the Dead 714 -> 361 Zamorak Hilt 484 -> 326 GWD minions adjusted for consistent shard rate and more consistent/better mega-rares Patches - Phantom Muspah area has now been populated with NPCs - Muspah now has a dialogue for entering & exiting the fight! - Game mode selection interface now opens correctly - Cerberus will no longer reset if you stand underneath him - Fixed an issue at Nylocas Vasilias where the minions would get stuck entering the fight. - You can now leave raids again - Fixed an issue with some staffs not saving autocasts. - Thammaron & Accursed Sceptre's now have passive spells & can now also be autocasted when switched to autocast mode - Floating overlays can now be closed by clicking the "World Map" icon - Fixed an issue with how old interfaces used a packet. This fixes interfaces such as the tanning interface, group ironman team interface and others! - Skill Guide interface has been updated to the new moveable design - Buy 50 has been replaced with "Buy X" in shop interfaces
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Following our recent revision upgrade, we've identified and resolved a series of issues to enhance your gaming experience. Here's a succinct overview of the updates: New Features: Introduced a Global Scoreboard for Phantom Muspah outside its cave, enabling global kill tracking. Fixes and Improvements: Corrected a misclassification problem in our dump, ensuring tradeable items are no longer marked as untradeable. Addressed directional facing issues with bosses like Zulrah & Xarpus, ensuring they now face the correct direction. Resolved a bug preventing Phantom Muspah from recording Personal Best Times. Phantom Muspah will now globally announce unique item drops. Adjusted Phantom Muspah's defence stats accurately for its melee phase. Phantom Muspah is now guaranteed to drop Ancient Essence. Implemented a consistent prayer drain of 2 per attack during Muspah's Shield Phase. Venator Shard now correctly crushes for 50,000 ancient essence. Fixed the Blazing Blowpipe issue, ensuring it now applies the correct bonuses based on the darts used. Restored the Gambling Zone Map and related gambling interfaces. Shops now include a "Buy 50" option for bulk purchases. Fixed the visual glitch with Pet Beaver, which incorrectly displayed as a Forestry NPC. All Crystal Armour pieces can now be recoloured, with the option to recolour already modified pieces. Rectified an exploit with some teleports, which allowed spam clicking to gain experience above level 20 wilderness. TzHaar-Ket-Keh is now interactive, offering the option to gamble your Infernal Capes. Ancient Sceptre has been updated to auto-cast both ancient and modern spells. Boss HP Bars will no longer linger after leaving a boss area or upon death and will be hidden when the boss is not attackable. Addressed the absence of items such as Voting Mystery Boxes & Pet Scrolls. Corrected the naming issue with boss tasks, which previously displayed as "null". These updates aim to rectify the issues following our latest upgrade, ensuring a smoother and more enjoyable gaming experience.
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We're thrilled to announce a significant update to BoomScape, introducing a blend of new content, items, and crucial quality of life improvements. This update marks the addition of Single Plus areas in the wilderness and a comprehensive rework of several iconic bosses, elevating the challenge and engagement in these zones. Entry to wilderness bosses now demands a 1 million GP fee, adding a thrilling risk-reward aspect to boss encounters. With the community's feedback in mind, we've rolled out features like prayer filtering and a new Boss HP Bars UI, enhancing combat clarity and strategy. The update also unveils new craftable items including the Voidwaker and Venator Bow, expanding your gear options. Donators will appreciate new ornament kits, offering further customization for their favorite pieces. On the quality of life front, NPC examines have been refined, teleport locations capitalized, and RuneLite's UI has been sleekly updated, among other improvements. We've also tackled various bugs and made adjustments to provide a smoother gameplay experience. This update is designed to enrich the BoomScape journey for all players, combining new challenges with enhanced gameplay mechanics and visual improvements. Clients will need to be updated, if on mobile you will likely have to re-download the client from here https://boom-scape.com/downloads/ RuneLite clients should automatically update for you all! New Content Added Single Plus areas in the wilderness. Reworked bosses Vet'ion, Calvar'ion, Callisto, Artio, Vennenatis, and Spindel, including their lesser parts. Wilderness bosses entry now requires 1 million GP. Implemented prayer filtering. Introduced "Boss HP Bars UI" for the majority of bosses. Buffed Scythe; Osmumten's Fang now has double accuracy only on Stab attacks. New icons for Donator Ranks added. Long Range accuracy improved on Magical attacks, adding +2 to max distance. New Items Voidwaker can now be crafted. Venator Bow is now craftable. New items available for crafting: Ursine chainmace, Webweaver Bow, Ancient Sceptre. Added Saturated Heart. Donator Store Additions Blazing Blowpipe Ornament Kit. Blazing Dinhs Bulwark Ornament Kit. Ancient Blood Ornament Kit for Torva reskins. Miscellaneous NPC examines now match OSRS descriptions instead of just displaying the NPC's name. Objects can now be examined. Teleport locations are now capitalized. Added "Previous Location" option to the Teleport System at home. Added dialogue for all new Pets. Earth & Law Runes Altar functionality improved and pet rates adjusted according to Altar's level. Added areas to Cannon Restrictions. Enhanced the handling of ground items and projectiles for a cleaner experience matching OSRS 1:1. Imbued/Saturated heart now uses the correct varbit for RuneLite timers. Looting Bags now available in the Slayer Rewards shop for 10 points. Cerberus now spawns Walls of Fire to combat Ghosts being skipped. Bug Fixes Resolved a bug preventing ranking Friends in Clan Chat. Fixed a nulling issue with stationary NPCs caused by a movement check. Corrected an issue with the PvP Leaderboard incorrectly pulling winners multiple times. Fixed an issue with Konar assigning Boss Tasks at a specific location. RuneLite Changes Updated the UI to match RuneLite's latest sleek display. Improved navigation for Plugin Configuration/Plugin Hub in the UI. Plugin Hub now features over 850 plugins (Note: These plugins are not maintained by BoomScape).