Con Posted March 30, 2021 Posted March 30, 2021 Con's Zulrah Guide *ZULRAH IS NOT A SAFE DEATH FOR HARDCORE* Intro: Zulrah on BoomScape is very similar to zulrah on OSRS besides the rotations, so if you have prior experience with zulrah this guide is probably not need. However zulrah is a great way to make money on BoomScape and drops many good gear upgrades such as the tanzanite fang, magic fang, serpentine visage and of course its pet. This guide will not cover the rotations of zulrah as it is more fun to learn but this guide will give you the confidence to go out and kill zulrah. Recommend Levels: 85+ Magic 80+ Range 70+ Defence 44+ Prayer Recommend Gear Setups: Zulrah can be done a variety of ways such as mage only, range only, or hybriding(mage and range). I wil go through a budget setup and slightly more expensive setup of each. Feel free to change whatever you need to fit your liking. (This section may be a bit long) Mage only(Cheap): In this setup we will be using Iban's blast for the whole kill. Use mystic might/augury during the whole fight. Mage only(More Expensive): This isn't a max mage setup(too broke for it) but you can use the trident of the swamp or just a normal trident. This could be subbed with a kodai and ice barrage as well. Use mystic might/augury during the whole fight. Range only(Cheap): In this setup we will be using ruby bolts(e) for their high hitting proc, once zulrah is below half hp, I switch to diamond bolts(e) because the ruby bolts(e) proc becomes inefficent. Use eagle's eye/riguor during the whole fight. Range only(More Expensive): The sitback and relax setup. I like to run dragon darts in my blowpipe but rune or addy work as well. Use eagle's eye/riguor during the whole fight. Range & Mage(Cheap): During hybrid runs you want to attack the range and melee phase with magic and the magic phase with range. (We will talk more about this later). Bring as many or as little switches as you like, void is also a good option if you only want a helm and weapon switch. Use offensive range and mage prayers. Range & Mage(More Expensive): During hybrid runs you want to attack the range and melee phase with magic and the magic phase with range. (We will talk more about this later). Bring as many or as little switches as you like, void is also a good option if you only want a helm and weapon switch. Use offensive range and mage prayers. Getting There: ::home > Nexus > Bosses > Zulrah Pot up, pray range and your offensive prayer and board the boat. The Fight: The differences from OSRS: Zulrah differs a bit from OSRS zulrah, dont worry though because this zulrah is a lot easier in my opinon but takes a bit of getting used to. First off venom clouds never inflict venom. They do damage you if you stand in them but they do not cause you to get venomed so do not worry about bringing a anti venom. Second the rotations are the same as (i think) OSRS but they are not hard to learn, I would list them all but you can find them on the osrs wiki. Lastly the most annoying difference is that the melee phase lags after an attack so you have to keep running until it makes another action or you will get hit. The "3" Phases: Range phase(also jad phase): This green phase of zulrah is the starting phase of every fight and you should pray range for it. If hybriding you should attack this phase with magic. Sometimes later in the fight it will have a jad phase meaning it will attack with range and mage. You can try to pray flick it similar to a jad fight however I usually tank the hits and tick eat. Mage Phase: This blue phase of zulrah is the mage phase. It will attack always with a combination of mage and range attacks however you should pray mage, you can prayer flick between mage and range if you want. If you don't prayer flick just make sure to tick eat big hits. This phase is attacked with range if you are hybriding. Melee Phase: This red phase of zulrah is a melee phase. To be honest, he is kind of a cunt. He will do an animation of charging an attack with his tail and when it strikes you have to move to avoid damage. However sometimes his attack lags and you have to keep running to avoid the hit. You can pray melee to avoid this however. This phase should be attacked with magic if hybriding. Snakelings: Zulrah spawns these little shits throughout the fight. Don't worry or attack them as your ring of recoil will kill them quickly. Where to Stand to Avoid Venom: Each phase zulrah will move to another area around the island and spawn more venom clouds. To avoid these clouds, I and many players have found it best to stand at these two circled spots most of the time. Here you should be safe from the venom although some times during the fight you will have to run into the venom to avoid a melee attack or be able to reach zulrah. However sometimes the front the island will have no venom and you can stand here as well. Drops: - Zulrah's Scales: Always - Tanzanite Fang: 1/512 - Magic Fang: 1/512 - Serpentine Visage: 1/512 - Uncut Onyx: 1/512 - Tanzanite Mutagen: 1/6553 - Magma Mutagen: 1/6553 - Pet Snakeling: 1/4000 - Jar of Swamp: 1/3000 Full list of drops found here: https://oldschool.runescape.wiki/w/Zulrah Hope you enjoyed my guide! 2 Quote
Mosey Posted March 30, 2021 Posted March 30, 2021 Another great and informative guide! Good work bro 1 Quote
Con Posted March 30, 2021 Author Posted March 30, 2021 8 minutes ago, Mosey said: Another great and informative guide! Good work bro Thanks Mosey think it will help a lot of people out. 1 Quote
Tugendbold Posted April 13, 2021 Posted April 13, 2021 Good guide, actually made me realize that the boss ain't cancer 1 Quote
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